Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Theodore Hoffman have been following false teachings! |
2 |
22 |
Voluntarily left Mainstream Believer |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
Theodore Hoffman's ship is damaged, and Theodore Hoffman have to hitch-hike Theodore Hoffman's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 5 Contacts. Gain 3 Enemies. |
3 |
25 |
Failed to qualify for Flight (Navy). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Embroiled in legal trouble. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Make an unexpected connection outside Theodore Hoffman's normal circles. Gain a Contact. |
5 |
33 |
Voluntarily left Merchant Marine |
5 |
33 |
Returned to Scout (Courier). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
39 |
Drafted into Star Marine |
7 |
41 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
45 |
Theodore Hoffman is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
45 |
Switched to Merchant (Free Trader). |
8 |
49 |
Theodore Hoffman's ship or starport is destroyed by criminals. Gain them as an Enemy. |