Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Risk Theodore Lawlor's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Smuggle illegal items onto a planet. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Theodore Lawlor's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Failed to qualify for Line/Crew (Navy). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Theodore Lawlor do not know what happened to Theodore Lawlor. There is a gap in Theodore Lawlor's memory. |
7 |
37 |
Failed to qualify for Corporate (Citizen). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Became a Scout (Explorer). |
8 |
44 |
When dealing with an alien race, Theodore Lawlor have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
44 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
44 |
Continued as Scout (Explorer). |
9 |
46 |
Psychologically damaged by Theodore Lawlor's time in the scouts. |