Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Make an unexpected connection outside Thurman Teague's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Thurman Teague's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Make an unexpected connection outside Thurman Teague's normal circles. Gain a Contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Star Marine (Marine). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
37 |
Thurman Teague do not know what happened to Thurman Teague. There is a gap in Thurman Teague's memory. |
6 |
37 |
Failed to qualify for Corporate (Citizen). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Scout (Courier). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Continued as Scout (Courier). |
7 |
43 |
Serve as the courier for an important message from the Imperium. |
7 |
45 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
45 |
Continued as Scout (Courier). |
8 |
48 |
Thurman Teague's ship is damaged, and Thurman Teague have to hitch-hike Thurman Teague's way back across the stars to the nearest scout base. |
8 |
48 |
Gain 1 Contacts. Gain 3 Enemies. |