Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Tobe Bent's business or ship thrives. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A good deal ensures Tobe Bent is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A series of bad deals and decisions force Tobe Bent into bankruptcy. Tobe Bent salvages what Tobe Bent can. |
4 |
29 |
Failed to qualify for Performer (Entertainer). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
33 |
A mission goes wrong and Tobe Bent is stranded behind enemy lines. Ejected from the service. |
5 |
33 |
Failed to qualify for Merchant Academy. |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Tobe Bent's Contacts or Allies betrays Tobe Bent, ending Tobe Bent's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Agent (Intelligence). |
6 |
36 |
Tobe Bent's work ends up coming home with Tobe Bent, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Opponents of Tobe Bent's belief system ambush Tobe Bent. |
7 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
38 |
Switched to Merchant (Broker). |
8 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
42 |
Promoted to Merchant (Broker) rank 1. |
9 |
42 |
Continued as Merchant (Broker). |
9 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
46 |
Promoted to Merchant (Broker) rank 2. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired at age 46. |