Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Artist (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
A mission goes disastrously wrong due to Tristan Lambert's commander’s error or incompetence, but Tristan Lambert survive. |
2 |
23 |
Cover for the commander and gain an Ally. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
28 |
A mission goes wrong; Tristan Lambert and several others are captured and mistreated by the enemy. Gain Tristan Lambert's jailer as an Enemy. |
4 |
28 |
Returned to Merchant (Merchant Marine). |
4 |
31 |
Given advanced training in a specialist field |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Make an unexpected connection outside Tristan Lambert's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Smuggle illegal items onto a planet. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A sudden war destroys Tristan Lambert's trade routes and contacts, forcing Tristan Lambert to flee that region of space. |
7 |
44 |
Gain rebels as Enemy |
8 |
44 |
Became a Scout (Courier). |
8 |
45 |
Tristan Lambert's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |