Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
A mission goes wrong; Truman McNab and several others are captured and mistreated by the enemy. Gain Truman McNab's jailer as an Enemy. |
3 |
26 |
Failed to qualify for Field Researcher (Scholar). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Returned to Marine (Ground Assault). |
4 |
33 |
Truman McNab is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
33 |
Switched to Drifter (Barbarian). |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Opponents of Truman McNab's belief system ambush Truman McNab. |
7 |
40 |
Nearly killed. Owe 25,000 for medical bills. |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
42 |
Truman McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |