Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Turner Fletcher's Contacts or Allies betrays Turner Fletcher, ending Turner Fletcher's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
22 |
Failed to qualify for Field Researcher (Scholar). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Became a Merchant (Free Trader). |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
33 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Turner Fletcher come into conflict with a splinter group Turner Fletcher's own religion which maintains Turner Fletcher's version is the wrong one. Gain 2 Rivals. |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
39 |
Turner Fletcher do not know what happened to Turner Fletcher. There is a gap in Turner Fletcher's memory. |
8 |
39 |
Returned to Believer (Holy Warrior). |
8 |
41 |
Turner Fletcher aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
41 |
Returned to Drifter (Wanderer). |
9 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
42 |
Returned to Believer (Holy Warrior). |
10 |
43 |
Turner Fletcher is caught in the periphery of a scandal. |
10 |
43 |
Demoted to Believer (Holy Warrior) rank -1. |