Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Vern Nealy far from home. |
2 |
21 |
Became a Merchant (Broker). |
2 |
22 |
Imperial trade restrictions force Vern Nealy out of business. |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
24 |
Attacked by enemies and injured. |
3 |
24 |
Scarred. Owe 5,000 for medical bills. |
3 |
24 |
Gain Enemy if Vern Nealy don't already have one. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
27 |
Attempted a risky adventure and was wildly successful. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
32 |
Attacked by enemies that Vern Nealy easily defeat. |
5 |
32 |
Gain Enemy if Vern Nealy don't already have one. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
34 |
Continued as Drifter (Wanderer). |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
39 |
Betrayed by a friend. One of Vern Nealy's Contacts or Allies betrays Vern Nealy, ending Vern Nealy's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
40 |
Attacked by enemies that Vern Nealy easily defeat. |
8 |
40 |
Gain Enemy if Vern Nealy don't already have one. |
8 |
43 |
Forced to muster out. |
9 |
43 |
Failed to qualify for Broker (Merchant). |
9 |
43 |
Submitted to the draft. |
9 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
46 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |