Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Imperial trade restrictions force Vernie Fisher out of business. |
3 |
25 |
Failed to qualify for Explorer (Scout). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Voluntarily left Wanderer |
4 |
29 |
Became a Entertainer (Artist). |
4 |
30 |
Vernie Fisher is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
31 |
Attacked by enemies that Vernie Fisher easily defeat. |
5 |
31 |
Gain Enemy if Vernie Fisher don't already have one. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Encounter a Psionic institute. |
6 |
37 |
Tested for psionic powers |
7 |
38 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
7 |
41 |
Achieve a new level of discipline in Vernie Fisher's powers/ |
7 |
42 |
Promoted to Psion (Psi-Warrrior) rank 1. |
8 |
42 |
Continued as Psion (Psi-Warrrior). |
8 |
45 |
Refused to use Vernie Fisher's psionic powers in an unethical fashion. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Vernie Fisher faith is shaken. |