Walker Olson  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 49 M 7 (0) 6 (0) 4 (-1) 8 (0) 9 (1) 12 (2)76489C
Modern, Tyrannical, Secure
 
Skills
Admin 0
Advocate 1
Athletics 0
Broker 1
Drive (Track) 1
Electronics (Sensors) 3
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Persuade 0
Profession (Hostile Environment) 0
Science (Physical Sciences) 0
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 22
Scout Surveyor 02
Army Cavalry Captain2 / 02
Believer Missionary/Humanitarian Project Worker11
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Elmira Greerson Contact 1 1 1 6 Ronnin (F/48)
Tonya Jenkins Enemy 4 2 1 0 Urunishani (F/17)
reconciliation.
Booker Pabst Contact 0 1 3 1 Dynchia (M/36)
Dona Kirkham Contact 2 1 4 4 Dynchia (F/26)
Anthony Beck Enemy 0 1 0 1 Dynchia (M/32)
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 Make an unexpected connection outside Walker Olson's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 26 Given advanced training in a specialist field
2 26 Promoted to Merchant (Broker) rank 2.
3 26 Voluntarily left Broker
3 26 Became a Scout (Surveyor).
3 28 Walker Olson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Walker Olson fail to help. Gain an Enemy.
3 28 Walker Olson's ship is damaged, and Walker Olson have to hitch-hike Walker Olson's way back across the stars to the nearest scout base.
3 28 Gain 2 Contacts. Gain 1 Enemies.
4 30 Continued as Scout (Surveyor).
4 34 Walker Olson have no idea what happened to Walker Olson – they found Walker Olson's ship drifting on the fringes of friendly space.
5 34 Failed to qualify for Field Researcher (Scholar).
5 34 Submitted to the draft.
5 34 Became a Army (Cavalry) with the new title Private.
5 35 Given a special assignment or duty in Walker Olson's unit.
5 38 Commissioned in Army (Cavalry) with the new title Lieutenant.
5 38 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
6 38 Continued as Army (Cavalry).
6 40 Forced out after co-operating with military investigation in commanding officer's illegal activity.
7 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 41 Walker Olson accepted an offer of inducements to betray Walker Olson's faith. Gain 530,000 in cash.
7 44 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 44 Failed to qualify for Corporate (Citizen).
8 44 Became a Drifter (Scavenger).
8 46 Betrayed by a friend. One of Walker Olson's Contacts or Allies betrays Walker Olson, ending Walker Olson's career. That Contact or Ally becomes a Rival or Enemy.
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