Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Walton Babington's scout ship is one of the first on the scene to rescue the survivors of a disaster but Walton Babington fail to help. Gain an Enemy. |
1 |
21 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Psychologically damaged by Walton Babington's time in the scouts. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
35 |
Gained a contact. |
5 |
38 |
Promoted to Citizen (Corporate) rank 1. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
41 |
Spent time maintaining and using heavy vehicles. |
6 |
42 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Failed to qualify for Corporate Agent (Agent). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Switched to Scout (Explorer) with the new title Scout and previous rank. |
9 |
49 |
A new romantic starts. Gain an Ally. |
9 |
49 |
Promoted to Scout (Explorer) rank 2. |