Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Walton Palmer do not know what happened to Walton Palmer. There is a gap in Walton Palmer's memory. |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Walton Palmer is chosen to represent Walton Palmer's faith in a vid show or other highly public forum. |
2 |
24 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
24 |
Continued as Believer (Holy Warrior). |
3 |
27 |
Walton Palmer come into conflict with a splinter group Walton Palmer's own religion which maintains Walton Palmer's version is the wrong one. Gain 1 Rivals. |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
A good deal ensures Walton Palmer is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Gained a contact. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Returned to Drifter (Scavenger). |
8 |
46 |
Walton Palmer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |