Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Nearly killed. Fully recovered. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Serve as the courier for an important message from the Imperium. |
3 |
25 |
Continued as Scout (Courier). |
3 |
28 |
Perform an exemplary service for the scouts. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Courier). |
4 |
31 |
Walton Stanway's scout ship is one of the first on the scene to rescue the survivors of a disaster but Walton Stanway fail to help. Gain an Enemy. |
4 |
31 |
Psychologically damaged by Walton Stanway's time in the scouts. |
5 |
33 |
Continued as Scout (Courier). |
5 |
35 |
Walton Stanway discover a world, item or information of worth to the Imperium. |
5 |
37 |
Promoted to Scout (Courier) rank 2. |
6 |
37 |
Continued as Scout (Courier). |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Scientist (Scholar). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Hard times caused by a lack of interstellar trade costs Walton Stanway's job. |
8 |
42 |
Failed to qualify for Corporate (Citizen). |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
43 |
Survived a risky adventure but gained nothing. |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |