Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Wilmer Marshall retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
Wilmer Marshall have been following false teachings! |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Spend time with an alien race. Gain a contact. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Gain Enemy if Wilmer Marshall don't already have one. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Attacked by enemies that Wilmer Marshall easily defeat. |
6 |
39 |
Gain Enemy if Wilmer Marshall don't already have one. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
40 |
Betrayed by a friend. One of Wilmer Marshall's Contacts or Allies betrays Wilmer Marshall, ending Wilmer Marshall's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Scout (Courier). |
8 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
42 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
A new romantic starts. Gain an Ally. |
9 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |