Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
24 |
Winfield Gilbert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attacked by enemies that Winfield Gilbert easily defeat. |
3 |
26 |
Gain Enemy if Winfield Gilbert don't already have one. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Winfield Gilbert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Failed to qualify for Merchant Academy. |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
32 |
Moved to a new world. |
5 |
35 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Winfield Gilbert's Contacts or Allies betrays Winfield Gilbert, ending Winfield Gilbert's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Journalist (Entertainer). |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
45 |
Moved to a new world. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |