Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
26 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Voluntarily left Explorer |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Winston Head do not know what happened to Winston Head. There is a gap in Winston Head's memory. |
5 |
32 |
Failed to qualify for Journalist (Entertainer). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
7 |
40 |
Voluntarily left Barbarian |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
Opponents of Winston Head's belief system ambush Winston Head. |
7 |
44 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
46 |
Betrayed by a friend. One of Winston Head's Contacts or Allies betrays Winston Head, ending Winston Head's career. That Contact or Ally becomes a Rival or Enemy. |