Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Special assignment or duty on board ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Flight) with previous rank. |
3 |
27 |
Good fortune |
3 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Returned to Navy (Engineer/Gunner). |
4 |
33 |
Wm Forrest join a gambling circle on board. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Became a Scout (Surveyor). |
5 |
38 |
Gained a contact. |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
40 |
Wm Forrest's ship is damaged, and Wm Forrest have to hitch-hike Wm Forrest's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 4 Contacts. Gain 1 Enemies. |
7 |
40 |
Became a Scholar (Physician). |
7 |
43 |
Win a prestigious prize for Wm Forrest's work. |
8 |
44 |
Continued as Scholar (Physician). |
8 |
45 |
Advanced training in a specialist field. |
8 |
48 |
Promoted to Scholar (Physician) rank 1. |