Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Imperial trade restrictions force Worth Sutton out of business. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
32 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
32 |
Returned to Merchant (Free Trader). |
5 |
33 |
Contact with Government. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
37 |
A sudden war destroys Worth Sutton's trade routes and contacts, forcing Worth Sutton to flee that region of space. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
41 |
Nearly killed. Owe 40,000 for medical bills. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
A notable academic consults with Worth Sutton about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
45 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Worth Sutton is chosen to represent Worth Sutton's faith in a vid show or other highly public forum. |
9 |
49 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |