Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Yael foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Yael foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Abuse Yael's position for profit. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
During a battle, defeat or victory depends on Yael's actions. Yael actions lead to an honorabe discharge. |
6 |
36 |
Became a Rogue (Thief). |
6 |
39 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
40 |
Promoted to Rogue (Thief) rank 1. |
7 |
40 |
Continued as Rogue (Thief). |
7 |
43 |
Crime pays off. Gain victim as Enemy. |
7 |
44 |
Promoted to Rogue (Thief) rank 2. |
8 |
44 |
Continued as Rogue (Thief). |
8 |
46 |
Involved in a gambling ring. |
8 |
48 |
Promoted to Rogue (Thief) rank 3. |