Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
One of A-absa-Te-paw's pieces of art is stolen, and the investigation brings A-absa-Te-paw into the criminal underworld. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Lost eye or limb. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
31 |
Someone more charismatic but less devout than A-absa-Te-paw has become A-absa-Te-paw's superior. |
4 |
33 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
33 |
Continued as Believer (Holy Warrior). |
5 |
35 |
A-absa-Te-paw is caught in the periphery of a scandal. |
5 |
35 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
6 |
37 |
Continued as Believer (Holy Warrior). |
6 |
38 |
A-absa-Te-paw aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Retired. |
7 |
40 |
Good fortune. |
8 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |