Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Drafted into Explorer |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Spend several years jumping from world to world in Abraham Clubb's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Courier) with previous rank. |
4 |
31 |
Abraham Clubb spend a great deal of time on the fringes of Charted Space. |
4 |
31 |
Gain a contact in an alien race. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Serve as the courier for an important message from the Imperium. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Abraham Clubb's ship is ambushed by enemy vessels. Abraham Clubb successfully ran to the jump point. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Returned to Scout (Explorer). |
7 |
46 |
Abraham Clubb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
46 |
Switched to Drifter (Wanderer). |
8 |
47 |
Suffer from a life-threatening illness. |