Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A good deal ensures Ada Green is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Attempted a risky adventure and was sent to prison. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Became a Prisoner (Inmate). |
6 |
40 |
Persecuted by a prison gang. |
7 |
42 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
44 |
Persecuted by a prison gang. |
8 |
46 |
Continued as Prisoner (Fixer). |
8 |
50 |
Vocational Training. |
8 |
50 |
Promoted to Prisoner (Fixer) rank 1. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Retired at age 50. |