Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Ada Meyer learn something Ada Meyer should not have – a corporate secret, a political scandal – which Ada Meyer can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Ada Meyer's business expands, Ada Meyer's corporation grows, or the colony thrives. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Rogue (Thief). |
3 |
27 |
Involved in a gambling ring. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Continued as Rogue (Thief). |
5 |
36 |
Ada Meyer spend months in the dangerous criminal underworld. |
5 |
38 |
Promoted to Rogue (Thief) rank 2. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
39 |
A crime lord considers Ada Meyer his protégé. |
7 |
42 |
Continued as Rogue (Thief). |
7 |
46 |
Arrested |
8 |
46 |
Became a Prisoner (Inmate). |
8 |
49 |
Attacked by another prisoner. |
8 |
50 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
50 |
Paroled from prison. |