Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Failed to qualify for Worker (Citizen). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Addie Meredeth do not know what happened to Addie Meredeth. There is a gap in Addie Meredeth's memory. |
3 |
22 |
Failed to qualify for Merchant Academy. |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Severely injured. Owe 15,000 for medical bills. |
3 |
26 |
Gain Enemy if Addie Meredeth don't already have one. |
3 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
29 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
32 |
Find valuable salvage. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
34 |
Voluntarily left Wanderer |
6 |
34 |
Failed to qualify for Physician (Scholar). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Gain Enemy if Addie Meredeth don't already have one. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
43 |
Good fortune |
8 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
48 |
Attempted a risky adventure and was wildly successful. |
9 |
50 |
Promoted to Drifter (Barbarian) rank 3. |