Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of Adrian Halpine's Contacts or Allies betrays Adrian Halpine, ending Adrian Halpine's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
21 |
Scarred. Fully recovered. |
3 |
21 |
Failed to qualify for Colonist (Citizen). |
3 |
21 |
Switched to Drifter (Wanderer). |
3 |
22 |
Attacked by enemies and injured. |
3 |
22 |
Severely injured. Owe 25,000 for medical bills. |
3 |
22 |
Gain Enemy if Adrian Halpine don't already have one. |
3 |
25 |
Forced to continue current assignment. |
3 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
29 |
Attacked by enemies that Adrian Halpine easily defeat. |
4 |
29 |
Gain Enemy if Adrian Halpine don't already have one. |
4 |
29 |
Forced to continue current assignment. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
37 |
Adrian Halpine run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Merchant (Free Trader). |
7 |
40 |
Adrian Halpine's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
44 |
Embroiled in legal trouble. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |