Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Ael He learn something Ael He should not have – a corporate secret, a political scandal – which Ael He can profit from illegally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
A revolution, attack or other unusual event throws Ael He's life into chaos, forcing Ael He to leave the planet. |
3 |
23 |
Became a Scout (Courier). |
3 |
24 |
When dealing with an alien race, Ael He botch an opportunity to gather extra intelligence about them. |
3 |
24 |
Ael He's ship is damaged, and Ael He have to hitch-hike Ael He's way back across the stars to the nearest scout base. |
3 |
24 |
Gain 2 Contacts. Gain 2 Enemies. |
3 |
27 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Explorer) with previous rank. |
4 |
29 |
Perform an exemplary service for the scouts. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Scout (Explorer) rank 2. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
32 |
Ael He survey an alien world. |
5 |
35 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
39 |
Psychologically damaged by Ael He's time in the scouts. |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
41 |
Ael He run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Ael He is chosen to represent Ael He's faith in a vid show or other highly public forum. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Ael He faith is shaken. |