Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
29 |
Lost eye or limb. |
3 |
29 |
Became a Drifter (Wanderer). |
3 |
32 |
Amnesia. |
3 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Voluntarily left Wanderer |
5 |
37 |
Became a Merchant (Free Trader). |
5 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
38 |
Failed to qualify for Explorer (Scout). |
6 |
38 |
Returned to Drifter (Wanderer). |
6 |
40 |
Attacked by enemies that Aiden Day easily defeat. |
6 |
40 |
Gain Enemy if Aiden Day don't already have one. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Gained a contact. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Aiden Day do not know what happened to Aiden Day. There is a gap in Aiden Day's memory. |