Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Administrator) with the new title Assistant. |
1 |
21 |
Become deeply involved in politics on Alford Anderson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
1 |
22 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
2 |
22 |
Continued as Noble (Administrator). |
2 |
24 |
Alford Anderson reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Alford Anderson sponge off Alford Anderson's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
2 |
26 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
3 |
26 |
Continued as Noble (Administrator). |
3 |
27 |
Become deeply involved in politics on Alford Anderson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Worker). |
4 |
34 |
Alford Anderson's business expands, Alford Anderson's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Make an unexpected connection outside Alford Anderson's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
A series of bad deals and decisions force Alford Anderson into bankruptcy. Alford Anderson salvages what Alford Anderson can. |
8 |
40 |
Returned to Noble (Administrator). |
8 |
43 |
Inherit a gift from a rich relative. |
9 |
44 |
Attempted to change assignments. |
9 |
44 |
Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank. |
9 |
48 |
time as a ruler or playboy gives Alford Anderson a wide range of experiences. |