Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
When dealing with an alien race, Ambrose Mcabe have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
23 |
Spend several years jumping from world to world in Ambrose Mcabe's scout ship. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Ambrose Mcabe inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Became a Shaper Priest (Partisan) with the new title Least Claw. |
4 |
32 |
Ambrose Mcabe come into conflict with a splinter group of the Shaper Church which maintains Ambrose Mcabe's version is the wrong one. Gain 2 Rivals. |
5 |
32 |
Failed to qualify for Corporate Agent (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
37 |
Ambrose Mcabe do not know what happened to Ambrose Mcabe. There is a gap in Ambrose Mcabe's memory. |
7 |
37 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
40 |
Find valuable salvage. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
44 |
Betrayed by a friend. One of Ambrose Mcabe's Contacts or Allies betrays Ambrose Mcabe, ending Ambrose Mcabe's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired. |
9 |
47 |
Good fortune. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |