Andres Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 50 M 2 (-2) 1 (-2) 7 (0) 8 (0) 11 (1) 4 (-1)2178B4
Ferocious
 
Skills
Admin 0
Advocate 2
Art (Creative) 0
Athletics (Strength) 1
Carouse 0
Deception 0
Drive (Mole) 1
Drive (Track) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat (Slug) 1
Medic 1
Navigation 1
Persuade 0
Recon 1
Steward 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Citizen Colonist Explorer56
Drifter Wanderer 01
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 22 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2 22 Became a Citizen (Colonist).
2 26 Moved to a new world.
2 26 Promoted to Citizen (Colonist) rank 1.
3 26 Continued as Citizen (Colonist).
3 29 Andres Fitzsimons gain experience in a technical field as a computer operator or surveyor.
3 30 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 30 Continued as Citizen (Colonist).
4 33 Advanced training in a specialist field.
4 34 Promoted to Citizen (Colonist) rank 3.
5 34 Continued as Citizen (Colonist).
5 38 Andres Fitzsimons is rewarded for Andres Fitzsimons's diligence or cunning.
5 38 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
6 38 Continued as Citizen (Colonist).
6 40 Spent time maintaining and using heavy vehicles.
6 42 Promoted to Citizen (Colonist) rank 5.
7 42 Continued as Citizen (Colonist).
7 44 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
8 44 Became a Drifter (Wanderer).
8 47 Betrayed by a friend. One of Andres Fitzsimons's Contacts or Allies betrays Andres Fitzsimons, ending Andres Fitzsimons's career. That Contact or Ally becomes a Rival or Enemy.
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