Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Andres Willis foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Good fortune |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Noble (Administrator) with the new title Assistant. |
3 |
27 |
Become deeply involved in politics on Andres Willis's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
30 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
4 |
30 |
Continued as Noble (Administrator). |
4 |
31 |
Inherit a gift from a rich relative. |
4 |
34 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
5 |
34 |
Continued as Noble (Administrator). |
5 |
38 |
Good fortune |
5 |
38 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
6 |
38 |
Continued as Noble (Administrator). |
6 |
42 |
Gained a contact. |
7 |
42 |
Continued as Noble (Administrator). |
7 |
45 |
time as a ruler or playboy gives Andres Willis a wide range of experiences. |
7 |
46 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
8 |
46 |
Continued as Noble (Administrator). |
8 |
48 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
50 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
8 |
50 |
Forced to muster out. |