Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
26 |
Gain Enemy if Anna Cox don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Anna Cox's Contacts or Allies betrays Anna Cox, ending Anna Cox's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Make an unexpected connection outside Anna Cox's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Citizen (Colonist). |
7 |
41 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
41 |
Failed to qualify for Corporate Agent (Agent). |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
44 |
Find valuable salvage. |
9 |
45 |
Voluntarily left Barbarian |
9 |
45 |
Switched to Merchant (Broker). |
9 |
49 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Merchant (Broker) rank 1. |