Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
20 |
Became a Citizen (Worker). |
2 |
21 |
Advanced training in a specialist field. |
3 |
24 |
Continued as Citizen (Worker). |
3 |
27 |
Advanced training in a specialist field. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
32 |
Gained a contact. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
33 |
Annie Carroll is rewarded for Annie Carroll's diligence or cunning. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
39 |
Annie Carroll's business expands, Annie Carroll's corporation grows, or the colony thrives. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
43 |
Annie Carroll's business expands, Annie Carroll's corporation grows, or the colony thrives. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Given advanced training in a specialist field |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Retired at age 48. |