Retired Crewman Annie Carroll  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 50 M 1 (-2) 1 (-2) 4 (-1) 8 (0) 5 (-1) 8 (0)114858
Honest, Freckles, Vigilant
 
Skills
Drive (Hovercraft) 1
Electronics 0
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Investigate 0
Mechanic 0
Profession (Worker/Biologicals) 1
Profession (Worker/Civil Engineering) 1
Recon 0
Science (Physical Sciences/Jump Space Physics) 1
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Citizen Worker 06
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Osa Romero Enemy 0 3 2 6 Irhadre (F/44)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Refused a deal with criminal or other figure under investigation. Gain an Enemy
2 20 Became a Citizen (Worker).
2 21 Advanced training in a specialist field.
3 24 Continued as Citizen (Worker).
3 27 Advanced training in a specialist field.
4 28 Continued as Citizen (Worker).
4 32 Gained a contact.
5 32 Continued as Citizen (Worker).
5 33 Annie Carroll is rewarded for Annie Carroll's diligence or cunning.
6 36 Continued as Citizen (Worker).
6 39 Annie Carroll's business expands, Annie Carroll's corporation grows, or the colony thrives.
7 40 Continued as Citizen (Worker).
7 43 Annie Carroll's business expands, Annie Carroll's corporation grows, or the colony thrives.
7 44 Forced to muster out.
8 44 Became a Merchant (Merchant Marine) with the new title Crewman.
8 46 Given advanced training in a specialist field
9 48 Aging Crisis. Owe 10,000 for medical bills.
9 48 Retired at age 48.
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