Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
29 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Flight) with previous rank. |
4 |
33 |
Lost eye or limb. Fully recovered. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
A series of bad deals and decisions force Arthur Norman into bankruptcy. Arthur Norman salvages what Arthur Norman can. |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
38 |
Arthur Norman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
Arthur Norman secretly provide religious rites for a dying leader or noble, although they do not share Arthur Norman's faith. Gain an Ally in the family and a Rival who disagrees with Arthur Norman's choice. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
43 |
Arthur Norman refused an offer of inducements to betray Arthur Norman's faith. Gain 4 enemies. |
9 |
46 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Arthur Norman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Arthur Norman's faith. |