Arvid Lamb  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 50 M 4 (-1) 6 (0) 1 (-2) 5 (-1) 3 (-1) 8 (0)461538
Cross
 
Skills
Animals 0
Art (Presentation) 0
Astrogation 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Pilot 0
Profession (Hostile Environment/Low-G) 1
Profession (Worker/Religion) 1
Science (Physical Sciences) 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 01
Believer Holy Warrior Hopeful03
Drifter Barbarian 01
Drifter Scavenger 13
 
Name Type Affinity Enmity Power Influence Species
Norma Greerson Enemy 0 4 0 0 Murrissi (F/16)
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Arvid Lamb's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
2 22 Became a Believer (Holy Warrior) with the new title Hopeful.
2 26 Arvid Lamb faith is shaken.
3 26 Continued as Believer (Holy Warrior).
3 30 Arvid Lamb faith is shaken.
4 30 Continued as Believer (Holy Warrior).
4 33 Arvid Lamb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
5 33 Became a Drifter (Barbarian).
5 35 Lightly injured, no permanent damage. Fully recovered.
6 35 Failed to qualify for Merchant Marine (Merchant).
6 35 Switched to Drifter (Scavenger).
6 39 Find valuable salvage.
7 39 Continued as Drifter (Scavenger).
7 42 Attacked by enemies and injured.
7 42 Scarred.
7 42 Gain Enemy if Arvid Lamb don't already have one.
7 43 Forced to continue current assignment.
7 43 Promoted to Drifter (Scavenger) rank 1.
8 43 Continued as Drifter (Scavenger).
8 47 Suffer from a life-threatening illness.
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