Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Arvid Lamb's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
26 |
Arvid Lamb faith is shaken. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
30 |
Arvid Lamb faith is shaken. |
4 |
30 |
Continued as Believer (Holy Warrior). |
4 |
33 |
Arvid Lamb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
39 |
Find valuable salvage. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Scarred. |
7 |
42 |
Gain Enemy if Arvid Lamb don't already have one. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Suffer from a life-threatening illness. |