Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Moved to a new world. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Hard times caused by a lack of interstellar trade costs Arvid Rule's job. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Became a Merchant (Broker). |
4 |
32 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Arvid Rule do not know what happened to Arvid Rule. There is a gap in Arvid Rule's memory. |
6 |
35 |
Became a Scholar (Physician). |
6 |
36 |
An expedition or voyage goes wrong, leaving Arvid Rule stranded in the wilderness. |
7 |
36 |
Switched to Drifter (Scavenger). |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
41 |
Attacked by enemies and injured. |
8 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
41 |
Gain Enemy if Arvid Rule don't already have one. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
48 |
Arvid Rule do not know what happened to Arvid Rule. There is a gap in Arvid Rule's memory. |