Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Commanding officer takes an interest in Barry Dixon's career. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Risk Barry Dixon's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
39 |
Injured. Fully recovered. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
46 |
Promoted to Merchant (Free Trader) rank 5. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
47 |
Gained a contact. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 6. |