Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A series of bad deals and decisions force Benton Reed into bankruptcy. Benton Reed salvages what Benton Reed can. |
3 |
25 |
Became a Agent (Corporate Agent). |
3 |
28 |
Benton Reed went above and beyond the call of duty. |
3 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
29 |
Voluntarily left Corporate Agent |
4 |
29 |
Became a Entertainer (Performer). |
4 |
31 |
Win a prestigious prize. |
4 |
33 |
Promoted to Entertainer (Performer) rank 1. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
35 |
Refused to criticise a questionable political leader on Benton Reed's homeworld. |
5 |
37 |
Promoted to Entertainer (Performer) rank 2. |
6 |
37 |
Voluntarily left Performer |
6 |
37 |
Switched to Merchant (Broker). |
6 |
38 |
Spend time with an alien race. Gain a contact. |
6 |
41 |
Promoted to Merchant (Broker) rank 1. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
45 |
Risk Benton Reed's fortune on a possibility lucrative deal and win. |
7 |
45 |
Promoted to Merchant (Broker) rank 2. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
48 |
Bankrupted by a rival. Gain the other trader as a Rival. |