Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Study Flyer (Rotor) as a hobby. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Merchant (Broker). |
2 |
28 |
Make an unexpected connection outside Bernice Moody's normal circles. Gain a Contact. |
3 |
30 |
Continued as Merchant (Broker). |
3 |
34 |
A new romantic starts. Gain an Ally. |
3 |
34 |
Forced to muster out. |
4 |
34 |
Failed to qualify for Enforcer (Rogue). |
4 |
34 |
Became a Drifter (Barbarian). |
4 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
38 |
Continued as Drifter (Barbarian). |
5 |
40 |
Drafted into Merchant Marine |
5 |
42 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
42 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
46 |
Continued as Merchant (Merchant Marine). |
7 |
50 |
A series of bad deals and decisions force Bernice Moody into bankruptcy. Bernice Moody salvages what Bernice Moody can. |
7 |
50 |
Forced to muster out. |