Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Embroiled in legal trouble. |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Became a Drifter (Scavenger). |
4 |
28 |
Voluntarily left Scavenger |
4 |
28 |
Became a Entertainer (Artist). |
4 |
30 |
Bertram Ortiz is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
31 |
Bertram Ortiz retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
Bertram Ortiz refused an offer of inducements to betray Bertram Ortiz's faith. Gain 4 enemies. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
Bertram Ortiz accepted an offer of inducements to betray Bertram Ortiz's faith. Gain 360,000 in cash. |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
46 |
Attacked by enemies and injured. |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
46 |
Gain Enemy if Bertram Ortiz don't already have one. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
50 |
Attacked by enemies and injured. |
9 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
50 |
Gain Enemy if Bertram Ortiz don't already have one. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 2. |