Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of Bessie Hennessy's Contacts or Allies betrays Bessie Hennessy, ending Bessie Hennessy's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
A mission goes wrong; Bessie Hennessy and several others are captured and mistreated by the enemy. Gain Bessie Hennessy's jailer as an Enemy. |
3 |
24 |
Became a Merchant (Broker). |
4 |
28 |
Continued as Merchant (Broker). |
4 |
29 |
Risk Bessie Hennessy's fortune on a possibility lucrative deal and win. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
A series of bad deals and decisions force Bessie Hennessy into bankruptcy. Bessie Hennessy salvages what Bessie Hennessy can. |
6 |
36 |
Became a Entertainer (Artist). |
6 |
40 |
Expose or are involved in a scandal of some sort. |
7 |
40 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Embroiled in legal trouble. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
A sudden war destroys Bessie Hennessy's trade routes and contacts, forcing Bessie Hennessy to flee that region of space. |
8 |
45 |
Gain rebels as Enemy |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |