Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Spend several years jumping from world to world in Bessie Holland's scout ship. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Bessie Holland inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Became a Scholar (Physician). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Continued as Scholar (Physician). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
39 |
Caught cheating in some fashion, advancing Bessie Holland's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
39 |
A disaster or war strikes. |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
39 |
The planetary government interferes with Bessie Holland's research for political or religious reasons. Bessie Holland continue working openly and gain an Enemy. |
6 |
39 |
Gain an Enemy |
7 |
40 |
Continued as Scholar (Physician). |
7 |
43 |
Entangled in a bureaucratic or legal morass that distracts Bessie Holland from Bessie Holland's work. |
7 |
44 |
Promoted to Scholar (Physician) rank 1. |
8 |
44 |
Continued as Scholar (Physician). |
8 |
46 |
An expedition or voyage goes wrong, leaving Bessie Holland stranded in the wilderness. |
9 |
46 |
Failed to qualify for Corporate Agent (Agent). |
9 |
46 |
Became a Drifter (Wanderer). |
9 |
47 |
Offered job by a patron. Now owe him a favor. |