Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
Good fortune |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Nearly killed. Fully recovered. |
3 |
25 |
Failed to qualify for Intelligence (Agent). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Find valuable salvage. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
32 |
Gain Enemy if Bishop Grimaldi don't already have one. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
34 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Became a Agent (Intelligence). |
6 |
35 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
43 |
Suffer from a life-threatening illness. |
9 |
43 |
Failed to qualify for Free Trader (Merchant). |
9 |
43 |
Switched to Drifter (Barbarian). |
9 |
46 |
Bishop Grimaldi do not know what happened to Bishop Grimaldi. There is a gap in Bishop Grimaldi's memory. |
10 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Opponents of Bishop Grimaldi's belief system ambush Bishop Grimaldi. |
10 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |