Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
26 |
Surrounded and outnumbered by the enemy, Bob Graves hold out until relief arrives. |
2 |
26 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Bob Graves is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
28 |
Became a Scout (Explorer). |
4 |
31 |
Bob Graves's ship is damaged, and Bob Graves have to hitch-hike Bob Graves's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 3 Contacts. Gain 2 Enemies. |
5 |
31 |
Became a Entertainer (Artist). |
5 |
33 |
Refused to criticise a questionable political leader on Bob Graves's homeworld. |
5 |
35 |
Promoted to Entertainer (Artist) rank 1. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
37 |
Bob Graves is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
41 |
Offered job by a patron. Now owe him a favor. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
42 |
A series of bad deals and decisions force Bob Graves into bankruptcy. Bob Graves salvages what Bob Graves can. |
9 |
42 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
43 |
Bob Graves make an alliance with a powerful and charismatic noble, who becomes an Ally. |
9 |
46 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
10 |
46 |
Voluntarily left Diplomat |
10 |
46 |
Returned to Drifter (Wanderer). |
10 |
48 |
Bob Graves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |