Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Study Pilot (Capital Ships) as a hobby. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Scientist (Scholar). |
2 |
27 |
Became a Drifter (Barbarian). |
2 |
31 |
Suffer from a life-threatening illness. |
3 |
31 |
Failed to qualify for Enforcer (Rogue). |
3 |
31 |
Switched to Drifter (Scavenger). |
3 |
33 |
Find valuable salvage. |
4 |
35 |
Continued as Drifter (Scavenger). |
4 |
38 |
Encounter a Psionic institute. |
4 |
38 |
Tested for psionic powers |
4 |
39 |
Forced to continue current assignment. |
4 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
39 |
Continued as Drifter (Scavenger). |
5 |
40 |
Betrayed by a friend. One of Bob Morris's Contacts or Allies betrays Bob Morris, ending Bob Morris's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
40 |
Became a Scout (Surveyor). |
6 |
42 |
When dealing with an alien race, Bob Morris botch an opportunity to gather extra intelligence about them. |
6 |
42 |
Bob Morris's ship is damaged, and Bob Morris have to hitch-hike Bob Morris's way back across the stars to the nearest scout base. |
6 |
42 |
Gain 5 Contacts. Gain 2 Enemies. |
7 |
44 |
Continued as Scout (Surveyor). |
7 |
47 |
Bob Morris inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |