Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
A job goes wrong, forcing Brown Sweet to flee off-planet. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Voluntarily left Enforcer |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
29 |
Brown Sweet come into conflict with a splinter group Brown Sweet's own religion which maintains Brown Sweet's version is the wrong one. Gain 1 Rivals. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
31 |
Failed to qualify for Pirate (Rogue). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Became a Entertainer (Journalist). |
6 |
36 |
Brown Sweet is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
36 |
Returned to Believer (Missionary/Humanitarian). |
7 |
40 |
Brown Sweet faith enjoys an explosion of popularity largely thanks to Brown Sweet's efforts. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Brown Sweet come into conflict with a splinter group Brown Sweet's own religion which maintains Brown Sweet's version is the wrong one. Gain 3 Rivals. |
9 |
43 |
Switched to Drifter (Wanderer). |
9 |
47 |
Betrayed by a friend. One of Brown Sweet's Contacts or Allies betrays Brown Sweet, ending Brown Sweet's career. That Contact or Ally becomes a Rival or Enemy. |