Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Spend several years jumping from world to world in Burton McKee's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Burton McKee far from home. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
36 |
Burton McKee's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Burton McKee faith is shaken. |
7 |
40 |
Continued as Believer (Holy Warrior). |
7 |
41 |
Burton McKee come into conflict with a splinter group Burton McKee's own religion which maintains Burton McKee's version is the wrong one. Gain 2 Rivals. |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
49 |
Attacked by enemies and injured. |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
49 |
Gain Enemy if Burton McKee don't already have one. |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Drifter (Scavenger) rank 1. |