Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
23 |
Injured. Fully recovered. |
3 |
23 |
Became a Scholar (Field Researcher). |
3 |
27 |
An expedition or voyage goes wrong, leaving Cal Gardiner stranded in the wilderness. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Encounter a Psionic institute. |
4 |
29 |
Tested for psionic powers |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
33 |
Experimented on by a corporation, government, or other organisation |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Cal Gardiner is sent to a new community or parish to preach The Word among the poor. |
7 |
37 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Cal Gardiner retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
41 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Cal Gardiner secretly provide religious rites for a dying leader or noble, although they do not share Cal Gardiner's faith. Gain an Ally in the family and a Rival who disagrees with Cal Gardiner's choice. |
9 |
45 |
Voluntarily left Mainstream Believer |
9 |
45 |
Switched to Drifter (Wanderer). |
9 |
48 |
Cal Gardiner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |