Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A good deal ensures Carl Beck is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Make an unexpected connection outside Carl Beck's normal circles. Gain a Contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Explorer). |
5 |
36 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
40 |
Carl Beck have no idea what happened to Carl Beck – they found Carl Beck's ship drifting on the fringes of friendly space. |
7 |
40 |
Failed to qualify for Journalist (Entertainer). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A series of bad deals and decisions force Carl Beck into bankruptcy. Carl Beck salvages what Carl Beck can. |