Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
When dealing with an alien race, Charles Mathew botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Charles Mathew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Charles Mathew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Charles Mathew fail to help. Gain an Enemy. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Amnesia. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
33 |
Inherit a gift from a rich relative. |
5 |
36 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
6 |
36 |
Continued as Noble (Diplomat). |
6 |
38 |
Become deeply involved in politics on Charles Mathew's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
40 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
7 |
40 |
Continued as Noble (Diplomat). |
7 |
44 |
An assassin attempts to end Charles Mathew's life. |
7 |
44 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |